
This playbook explains how to execute Tusk support effectively in Patch 7.40c within structured Rivals matches. Tusk wins through early aggression, precise saves and tempo control. Your goal is to dominate the 12–35 minute window and convert kills into objectives.
Starting Items





If Tag Team is on cooldown, do not force trades. Your threat drops significantly.
Why Tag Team first: It massively increases team damage during early fights and ganks.
At level 7 with max Tag Team, your kill potential peaks.
Snowball is both engage and save.
This is your strongest window.
Core



Blink transforms your initiation reliability.
If you win a fight before 30 minutes, immediately convert into tower damage or map control.
Extensions


Aghanim’s Scepter provides enhanced impact, while Eul’s gives setup or defensive utility.
Situational Utilities





Important: Do not overfarm. Your value comes from tempo, not scaling.
Tusk is a frontliner but not a tank.
Your job is to disrupt structure and create chaos in your favour.
If facing tank-heavy drafts, prioritise utility over burst.
Max Tag Team enables high kill pressure.
Initiation becomes consistent and threatening.
Walrus PUNCH! damage talent significantly increases burst potential.
After 50 minutes, your relative impact declines. Close games early.
Tusk can stabilise games through clutch saves and controlled pickoffs.
Want to put this to the test? Join a tournament