
This playbook shows how to execute Disruptor hard support effectively in Patch 7.40c within structured Rivals matches. Disruptor wins games by punishing mobility, controlling mid-game skirmishes and landing disciplined teamfight combos. Precision and positioning matter more than farm.
Starting Items





If the enemy overextends or teleports in, look for a Glimpse punish immediately.
Why Glimpse first: Longer send-back distance equals stronger pickoffs and greater punishment for poor positioning.
Alternative early adjustment: If the lane requires stronger harassment, you can prioritise Thunder Strike at early levels before fully committing to Glimpse.
Disruptor excels between 12 and 35 minutes.
Early Game


Core Setup



Extensions





Important principle: Disruptor does not require heavy farm to function. Prioritise wards, detection and team utility.
If enemy cores rely heavily on magic immunity timing, Aghanim’s Scepter becomes significantly more valuable.
Your effectiveness depends entirely on positioning.
If you die first, your team loses control.
If facing spell-immunity cores, focus more on Glimpse pickoffs and defensive utility rather than full teamfight combos.
Max Glimpse range becomes highly punishing.
Reliable Kinetic Field + Static Storm initiation.
Static Storm becomes significantly more threatening.
Disruptor’s strength peaks in coordinated mid-game teamfights.
You can stall games effectively by punishing over-aggression.
Want to put this to the test? Join a tournament